| Blockland Forums > General Discussion |
| VCE_ifVariable For Named Brick? Help! *Solved* |
| (1/1) |
| Sheath:
Is it possible to do something (outside of a minigame) such as... onRelay > Named Brick > VCE_ifVariable> Test <= 5 [1 2] Because checking a on a different brick doesn't seem to work, it just does nothing. :o |
| M:
The onVariableTrue/False has to be on the named brick. |
| Deathwishez:
--- Code: ---[X] 0 [0] onRelay -> <NAMED BRICK> {Tester} -> VCE_ifVariable -> [Test] <= [5] [1 2] --- End code --- OR --- Code: ---[X] 0 [0] onRelay -> Self -> VCE_ifValue -> [<var:nb_tester:test>] <= [5] [1 2] --- End code --- Both will test the variable. Method A will run the onVariableTrue/False on the named brick. Method B will run the onVariableTrue/False on the original brick. |
| Sheath:
ah I see, I need to use value and put nb_ before the brickname. Thanks! |
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