Blockland Forums > Modification Help
Destiny RPG v0.2 Public Beta
DaSord213:
--- Quote from: mazeribot on October 13, 2010, 01:37:09 PM ---Make something like a crafting trainer, that you have to pay him to learn to craft new stuff, and the same on farming trainer? so you pay him to teach new ways to farm, which is needed to make new plants and stuff?
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NO!
M:
Actually I agree with the crafting trainer part but for the others it should just be for when you level up.
Of course some crafting recipes would still be unlocked at certain levels but others you'd have to see a trainer for or find a schematic or get OTHER skills to certain levels to stop Trigun people from just buy-selling their crafting up.
Of course I'd also want to implement something like recipes not giving exp once you're 10-15 levels above their level.
As for how the trainer would be implemented, it'd be Client->openTrainer(category, level) - so openTrainer(Smelting, 25) or openTrainer(Fletching,100). They'd teach any recipe from that category that is at or below the given level and that you haven't unlocked already, so long as that recipe has a Learn unlock condition set.
Unlock conditions would be a tabbed list of the skills needed and what levels they're needed, and if you add "learn" anywhere in that list it'd show up in the trainer once you meet all those requirements (for example, "crafting 50\tmining 40\tlearn")
LoserHero:
--- Quote from: mazeribot on October 13, 2010, 01:37:09 PM ---
And i would like to apply to model, just tell me what kind of model you need, and ill make it, so you can see and dislike my modeling skills. This is just a request that was based on to make the pack faster done.
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No.
Colten:
I just saw a server up and then I re-queried and it was gone :'(
Destiny/Zack0Wack0:
Yeah I've had enough hosting right now.