Blockland Forums > Modification Help

[Tutorial] How to make Item Icons in Gimp

Pages: << < (5/9) > >>

takato14:


--- Quote from: spartan101 on October 03, 2010, 01:14:52 PM ---There's the door now get out!

--- End quote ---
What door?

This is a website, you dolt. -_-

Im am merely stating the fact that GIMP is very simple to use and that a tutorial is pointless if you can easily figure it out yourself.

spartan101:


--- Quote from: takato14 on October 03, 2010, 01:20:38 PM ---What door?

This is a website, you dolt. -_-

Im am merely stating the fact that GIMP is very simple to use and that a tutorial is pointless if you can easily figure it out yourself.

--- End quote ---
Do I have to say it for the 5th time I have a mac.

takato14:


--- Quote from: spartan101 on October 03, 2010, 01:28:31 PM ---Do I have to say it for the 5th time I have a mac.

--- End quote ---
That doesnt make it any harder. GIMP is the same on Mac OS and Windows.

Not only that, but this tutorial was made on a WINDOWS computer, if you hadnt noticed.

TheKhoz:

If you take a picture of the render, the lighting/coloration might be off. That's not saying it is a bad idea, and I have done it before. But there is a perfectly good way to get a great angle in game. First, go to a single player server in either the Construct, Greenscreen (or Slate Green) or Bluescreen maps. Then build a tower that is about 10 bricks high out of 1x1's. Put a platform on top. Set all of these to no rendering. Go into F8. Find a good angle (Easy to do now). Take picture. Cut out green/blue/white, replace with trans, merge with the icon.png. Save. Put in .zip. Test. ???. Profit.

takato14:


--- Quote from: TheKhoz on October 03, 2010, 01:46:41 PM ---If you take a picture of the render, the lighting/coloration might be off.
--- End quote ---

Not if you do it correctly and actually perform a final render of the model.


--- Quote from: TheKhoz on October 03, 2010, 01:46:41 PM ---But there is a perfectly good way to get a great angle in game.

--- End quote ---
Using the admin orb is not as easy as rotating your view with the modeling program, because you have a LOT more control over the camera movement in Blender, Milkshape, SketchUp, etc than you do in-game.

Pages: << < (5/9) > >>

Go to full version