| Blockland Forums > Modification Help |
| Soundpack Annoyance |
| (1/1) |
| Sheath:
I was whipping up a sound pack. I converted the audio from MP3 to WAV and compressed it and made it mono, to lower file size. I then changed the cs to this... datablock AudioProfile(Example_Audio) { filename = "./example.wav"; description = AudioClosest3d; preload = false; }; datablock AudioProfile(Example_Two_Audio : Example_Audio) { filename = "./exampletwo.wav"; }; datablock AudioProfile(Example_Sound_Cake : Example_Audio) { filename = "./cake.wav"; }; The datablocks load fine according to console, but when I made a brick and evented it to play a sound, Blockland would lag slightly and play no sound. What did I do wrong, this is suppose to be easy. :I |
| pecon7:
I think Preload needs to be true. Im not an expert, but Ive made soundpacks before. |
| Sheath:
--- Quote from: pecon7 on October 05, 2010, 11:29:52 PM ---I think Preload needs to be true. Im not an expert, but Ive made soundpacks before. --- End quote --- Gonna give it a shot. EDIT: Damn its still not working. Eh... EDIT 2: I think its the sound file itself. |
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