Author Topic: Map not in Map list?  (Read 2132 times)

Hi Guys (and Girls),

I created a simple Slate edit and packaged it.
My zip:
Map_NameHere.zip
Map_NameHere.zip/NameHere.txt
Map_NameHere.zip/NameHere.jpg
Map_NameHere.zip/NameHere.mis
Map_NameHere.zip/namecheck.txt
Map_NameHere.zip/Texture1.png
Map_NameHere.zip/Texture2.png
...
Map_NameHere.zip/Texturesresource.dml

Somehow when I start Blockland my map won't show up in the list.
(Yes, I put it in my Add-ons folder)
Any ideas?


description.txt?
It's not needed, since I already have a NameHere.txt

I used trace(1); in the console and open "start game"
I got this:
Code: [Select]
Entering clientIsValidMap(Add-Ons/Map_NameHere/Map_NameHere/NameHere.mis)
Leaving clientIsValidMap() - return 0

Why is my map not valid?

Upload the zip, I'll take a gander and see what's wrong with it.
You always need a file named "description.txt" in an Add-On (other than Faces and Decals)
In the description, you put the following:
Code: [Select]
Title: TITLEOFMAP
Author: AUTHOROFMAP
Brief description here.
Save, put Description.txt in the zip, and you're done.
« Last Edit: October 13, 2010, 11:52:42 AM by KoopaScooper »

Upload the zip, I'll take a gander and see what's wrong with it.
You always need a file named "description.txt" in an Add-On (other than Faces and Decals)
In the description, you put the following:
Code: [Select]
Title: TITLEOFMAP
Author: AUTHOROFMAP
Brief description here.
Save, put Description.txt in the zip, and you're done.
And superkoopa to the rescue

When you are creating your map, make sure to go into World Editor Inspector and edit the map's name(s).

Upload the zip, I'll take a gander and see what's wrong with it.
You always need a file named "description.txt" in an Add-On (other than Faces and Decals)
In the description, you put the following:
Code: [Select]
Title: TITLEOFMAP
Author: AUTHOROFMAP
Brief description here.
Save, put Description.txt in the zip, and you're done.
Ah, I thought I didn't need it because with maps you already have a NameHere.txt

When you are creating your map, make sure to go into World Editor Inspector and edit the map's name(s).
I know that