Blockland Forums > Modification Help

Looping a Schedule/ Obtaining Health of a Vehicle [Fixed]

Pages: << < (2/5) > >>

Chrono:

It might be WheeledVehicle::Damage and FlyingVehicle::Damage

KuriousGeorge:

and it uses the same arguments as Armor:onMount?

Pew446:


--- Code: ---function loopa(){
schedule(1000,0,loopb);
}

function loopb(){
dostuff
loopa();
}

--- End code ---

?

Chrono:


--- Quote from: KuriousGeorge on October 11, 2010, 07:25:50 PM ---and it uses the same arguments as Armor:onMount?

--- End quote ---
No, but probably the same as ::damage


--- Quote from: Pew446 on October 11, 2010, 07:28:30 PM ---
--- Code: ---function loopa(){
schedule(1000,0,loopb);
}

function loopb(){
dostuff
loopa();
}

--- End code ---

?

--- End quote ---
As much as it would work, I could see several problems that could come from it.

KuriousGeorge:

Now we're getting off topic from the orginal post, but let me make sure I have my arguments right.

function Armor::damage(%this, %obj, %sourceObject, %position, %damage, %damageType)

%this is the vehicle
%obj is the driver
%sourceObject is the one inflicting damage
%damage is the amount of damage dealt

Are these arguments right?
Btw, thanks Chrono for helping me out.

Pages: << < (2/5) > >>

Go to full version