Off Topic > Games
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Nepthan:
ITT:

Poor Shinedown.
oromis:
I completely lol'd at that comic.

But wait, are we both eating reese's puffs? If so, then everything problem has already been solved.
JTBreslow:
1. If you see a scout, aim for the feet as soldier.
2. As a scout, jump on peoples heads and hit them with the bat. It works suprisingly well on heavies.
3. ALWAYS HEAL HEAVIES! If there is a medic healing the heavy, then heal the medic and when he dies heal the heavy. Also, pay attention to whats going on, not just your heal target!
4. As a spy, do not come out of your base disguised as an enemy, (eg. coming out of red base as a blue demoman) its super obvious and snipers will shoot you. Avoid pyros.
5. Don't be an offensive engineer.


I guess this will help?
Qwepir:

--- Quote from: JTBreslow on October 13, 2010, 06:52:35 PM ---1. If you see a fast class, (scout,demoman, etc.) aim for the feet as soldier.

--- End quote ---
Demoman isn't a fast class.


--- Quote from: JTBreslow on October 13, 2010, 06:52:35 PM ---5. Don't be an offensive engineer.

--- End quote ---
Gunslinger engineers can be a viable offensive class.
JTBreslow:

--- Quote from: Qwepir on October 13, 2010, 06:55:00 PM ---Demoman isn't a fast class.

--- End quote ---
He seems fast too me.

--- Quote from: Qwepir on October 13, 2010, 06:55:00 PM ---Gunslinger engineers can be a viable offensive class.

--- End quote ---
I've never used the gunslinger, so I have nothing to say here.
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