| Blockland Forums > Modification Help |
| Using %blah['blah'] stuff. |
| << < (3/6) > >> |
| Ephialtes:
--- Quote from: Chrono on October 14, 2010, 02:52:44 PM ---They're better this way. Very easy to work with. --- End quote --- I'm not sure where to start regarding Torquescript's arrays. It doesn't even have arrays. All you're doing is dynamically creating variable names by appending a string or number to the end of them. They're certainly the worst substitute I've ever come across - I can't imagine anything being worse. How can you find them good? |
| Gamefandan:
--- Quote from: Ephialtes on October 14, 2010, 03:37:39 PM ---How can you find them good? --- End quote --- Identity Mod. Hey wait... When you tested it, didn't you get the name Beef Apple? :cookieMonster: |
| Chrono:
--- Quote from: Ephialtes on October 14, 2010, 03:37:39 PM ---I'm not sure where to start regarding Torquescript's arrays. It doesn't even have arrays. All you're doing is dynamically creating variable names by appending a string or number to the end of them. They're certainly the worst substitute I've ever come across - I can't imagine anything being worse. How can you find them good? --- End quote --- Easier to work with. |
| Ephialtes:
--- Quote from: Chrono on October 14, 2010, 05:08:34 PM ---Easier to work with. --- End quote --- Yeah but how? You can't even pass an array as a parameter. That's absurd? |
| otto-san:
Alright, I was right about how to use them, I guess. So if I wanted to make the array a variable would I use: %variable[1] = thing in array; or %variable[%variableinarray]; i'm new to these so bear with me |
| Navigation |
| Message Index |
| Next page |
| Previous page |