Blockland Forums > Modification Help
Using %blah['blah'] stuff.
Ephialtes:
--- Quote from: Chrono on October 14, 2010, 02:52:44 PM ---They're better this way.
Very easy to work with.
--- End quote ---
I'm not sure where to start regarding Torquescript's arrays. It doesn't even have arrays. All you're doing is dynamically creating variable names by appending a string or number to the end of them. They're certainly the worst substitute I've ever come across - I can't imagine anything being worse. How can you find them good?
Gamefandan:
--- Quote from: Ephialtes on October 14, 2010, 03:37:39 PM ---How can you find them good?
--- End quote ---
Identity Mod.
Hey wait... When you tested it, didn't you get the name Beef Apple? :cookieMonster:
Chrono:
--- Quote from: Ephialtes on October 14, 2010, 03:37:39 PM ---I'm not sure where to start regarding Torquescript's arrays. It doesn't even have arrays. All you're doing is dynamically creating variable names by appending a string or number to the end of them. They're certainly the worst substitute I've ever come across - I can't imagine anything being worse. How can you find them good?
--- End quote ---
Easier to work with.
Ephialtes:
--- Quote from: Chrono on October 14, 2010, 05:08:34 PM ---Easier to work with.
--- End quote ---
Yeah but how? You can't even pass an array as a parameter. That's absurd?
otto-san:
Alright, I was right about how to use them, I guess.
So if I wanted to make the array a variable would I use:
%variable[1] = thing in array;
or
%variable[%variableinarray];
i'm new to these so bear with me