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The client function for starting the game/when the game is started.
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otto-san:

--- Quote from: Headcrab Zombie on October 17, 2010, 03:21:23 AM ---parenting whatever function is called when you click the join server button

--- End quote ---

i want this function. :U
Headcrab Zombie:
You're better of doing what DrenDran said - put the code you need ran on blockland start outside of any function, it will be ran as soon as the add-on is loaded. The problem with parenting onStart is it's probably called before any add-ons are executed.


--- Quote from: otto-san on October 17, 2010, 02:19:27 PM ---i want this function. :U

--- End quote ---
Just use the GUI editor to see what it is.
otto-san:
apparently it's joinServerGUI::join


:I
Chrono:
GameConnection::onConnectionAccepted(%this)
This is a good one to use. (Yes it's client sided)
otto-san:

--- Quote from: Chrono on October 17, 2010, 07:24:34 PM ---GameConnection::onConnectionAccepted(%this)

--- End quote ---
thanks
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