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Bounding Box

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(USAF)Airman:

I imported a Sketchup model into Milkshape and then exported as .dts everything goes fine untill I spawn the vehicle in game and then BL crashes, I know it has to do with the bounding box so how do I create that with Milkshape? All help is greatly appreciated thanks.

goz3rr:

You will have to make a collision (A group named col-1) that is convex.



It can't have any angles greater than 90 degrees.

Uristqwerty:

You can't have any angles greater than 180°, not greater than 90°.
90° just doesn't make any sense.

otto-san:


--- Quote from: Uristqwerty on October 16, 2010, 05:29:44 PM ---You can't have any angles greater than 180°, not greater than 90°.
90° just doesn't make any sense.

--- End quote ---
*makes an angle 181°*

Uristqwerty:

I should have phrased it "IF there is a limitation, it would be 180°, not 90°", because I was correcting someone else's statement and don't actually know if it is true.

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