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How do I open up Weapon_Gun in Blender?

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Jubel:


--- Quote from: Headcrab Zombie on October 20, 2010, 09:48:24 AM ---the only program that can is Shaper, and I've heard it's horrible

--- End quote ---
If you can convert Sketchup files, Blender files, etc, to .dts, can't you reverse the process?

Blastdown:

Shaper is the only known program with a .dts importer, .dts being the model format used with Torque games, including Blockland.
It can only export to Milkshape 3D ASCI format (.txt), DirectX (.x), Torque (.dts) and Torque Animation (.dsq). It also costs $35.

Import .dts file to Shaper > Export to ASCI > Import to Milkshape 3D > Export to .obj > Import into Blender

When exported in Shaper, the bones must be deleted or it will cause an error (in all of my experiences, at least).

FOX TAIL:

I had that error too back on my windows.
It sucked because the models I wanted to open had bones.

chilmans:


--- Quote from: Jubel on October 20, 2010, 11:19:02 PM ---If you can convert Sketchup files, Blender files, etc, to .dts, can't you reverse the process?

--- End quote ---
Technologically seen, yes.
however, noone has made a .dts importer for blender (yet).

Mr.jacksaunt:


--- Quote from: Blastdown on September 16, 2010, 12:06:35 PM ---Shaper > Milkshape3D/3DSMax > .obj > Blender > .blend


--- End quote ---
And yes, Shaper is required.

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