| Blockland Forums > Modification Help |
| Loading Events With Serverdirectsavefileload() |
| << < (3/5) > >> |
| Kalphiter:
Try using the brickgroup created automatically, then selectively delete variables. |
| Greek2me:
Do you mean with that list posted previously? It does not work with that either. |
| Kalphiter:
.save("base/brickgroup.txt"); the real brickgroup that's created by the game. Create the fake group using the contents of brickgroup.txt. See if that works. |
| Greek2me:
It just spits out the host's brickgroup. I have all the elements in that brickgroup in my fake one. I'll try to change the client number from 0 |
| Greek2me:
No luck still. Ideas? |
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