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Modelling tips?

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KadeBL_ID12958:

I'm a bit of a newbie at modelling, and i just want know, what is quality in your opinion(s)?
What should i avoid using in blender? What should i try to do a lot?

Robo Dude:

MilkShape,Milkshape 3d,Blender,Wing 3d,Google Sketchup,Stringer 3d,

TheKhoz:


--- Quote from: Robo Dude on October 19, 2010, 10:53:59 PM ---MilkShake,Milkshake 3d,Blender,Wing 3d,Google Sketchup,Stringer 3d,

--- End quote ---
It's Milkshape.

Jaydee:

- Imagine making toys, instead of making tools of realisticigarette warfare.
- Don't flatshade everything, but do flatshade alot.
- Use lesser polys.
- Make something that has not been made in Blockland, ever.
- Make sure when you do something, do it neatly. Avoid cluttered scripts and weird models.
- Quality is something you learn in your journey of modelling, it's not instantaneously acquired.
- Practice.

KadeBL_ID12958:

Ok, and i've always wondered, what is flatshading? is it just a certain way you model stuff, or what?
And transparent color, cause having everything visible cause i CAN'T make it trans makes me sad.

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