| Blockland Forums > Modification Help |
| Heavy Rocket Launcher Script |
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| takato14:
--- Quote from: Blaze0 on October 25, 2010, 11:19:23 PM ---How did you get that. --- End quote --- WinRAR is your friend :P |
| Blaze0:
--- Quote from: takato14 on October 29, 2010, 10:58:07 AM ---WinRAR is your friend :P --- End quote --- And now mac is not my friend. Ahh, I can open .cs in Textedit (Notepad) |
| takato14:
--- Quote from: Blaze0 on October 29, 2010, 11:03:49 AM ---And now mac is not my friend. Ahh, I can open .cs in Textedit (Notepad) --- End quote --- Uhm, duh? xP |
| lordician:
Funny how the add-on Weapon_HeavyRL DOES have a weapon_weaponname.cs in there. However, not every add-on uses an other cs file. Some use the server.cs . After all, the server.cs is where the game starts lookign when loading the add-on. In the server.cs, you either put in the code or you link to an external .cs file. Did i answer your question correctly? |
| ArmyUnit:
nono, I used magics to make the add-on work without a script. |
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