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Heavy Rocket Launcher Script

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takato14:


--- Quote from: Blaze0 on October 25, 2010, 11:19:23 PM ---How did you get that.

--- End quote ---
WinRAR is your friend :P

Blaze0:


--- Quote from: takato14 on October 29, 2010, 10:58:07 AM ---WinRAR is your friend :P

--- End quote ---
And now mac is not my friend.
Ahh, I can open .cs in Textedit (Notepad)

takato14:


--- Quote from: Blaze0 on October 29, 2010, 11:03:49 AM ---And now mac is not my friend.
Ahh, I can open .cs in Textedit (Notepad)

--- End quote ---
Uhm, duh?


xP

lordician:

Funny how the add-on Weapon_HeavyRL DOES have a weapon_weaponname.cs in there.
However, not every add-on uses an other cs file.
Some use the server.cs .

After all, the server.cs is where the game starts lookign when loading the add-on.
In the server.cs, you either put in the code or you link to an external .cs file.

Did i answer your question correctly?

ArmyUnit:

nono, I used magics to make the add-on work without a script.

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