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Is there a default function for brick damage

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Uristqwerty:

Since trace() isn't reavealing one, I am wondering if there is a built-in function that will discover if a brick can be damaged by a client, taking into account all of the possibilities of the owner, the minigame(if any), the minigame settings, server settings, and anything else that could affect it.

I have checked many possible objects with dump(), but could not find one, but if one existed I would rather not make a poor attempt at recreating it.

Space Guy:

minigameCanDamage? Probably when the projectile and brick are the two arguments, but I don't know about the minigame/other settings.

Chrono:

minigameCanDamage would be what you're looking for.

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