Whilst I understand it is only the first day of it's release, I've found Blockland Retail really difficult to be able to achieve anything in, modding-wise.
Things such as pushing GUI's when a client enters a game, or making the client a spectator when they join are now impossible (as far as I know) thanks to the .dso'ing of all major scripts. I'd like to be able to edit game.cs, for example, as it has all the GameConnection Methods, etc.
I bought this game, as I enjoyed modding the older versions of Blockland, and would enjoy continuing modding on a more-stable version of Blockland. I know other people have also done this, and I'd just like to know what is being done to make it more easily modifiable, or what already exists?
At the moment, the only thing I've really found out how to do is to get the client's Blockland ID (%client.bl_id, for those who are interested), that all serverCmd's can be done through the messageHud (e.g, /kick ResonanceCascade), and make simple scripts which have little practicable use.
P.S, Sorry if you feel this was posted in the wrong forum. I wasn't really sure where to post it.