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Changing fall damage

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Deathwishez:

Hey, I need to change the fall damage speed from 30 to 150.

How would I do that? I don't need it for every playertype, just one.

Chrono:

For future reference, tree(); is your best friend for finding every value on a datablock/object.

.minImpactSpeed is what you're looking for, even though with .upMaxSpeed being 80, they'll never reach that 150.

Deathwishez:

Okay, thanks.

Also, I'm changing a bunch of values that would cause the player to reach 150 just as easily as a regular player.

Chrono:

You'll have to change the maximum speeds, such as .upMaxSpeed, .upResistSpeed, .upResistFactor, .horizMaxSpeed, .horizResistSpeed, and .horizResistFactor

For a full list of values, either do .dump(); on a datablock, or use tree(); and search for a datablock in DatablockGroup

Greek2me:

Would this be for your 0gravity player?

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