| Blockland Forums > Modification Help |
| Server-sided decals/faces inside a add-on |
| (1/3) > >> |
| Bauklotz:
I am making a add-on (Gamemode_Something, not Decal_Something or Face_Something) which is meant to include decals and faces, included inside the add-on .zip, without the other person having to download/enable another add-on. Is this possible? |
| Bauklotz:
Bump. I need help :c |
| MegaScientifical:
You can make them download the decals with this: --- Code: ---datablock DecalData(NAME) { textureName = "LOCATION"; }; --- End code --- Example: --- Code: ---datablock DecalData(ADecal1) { textureName = "Add-Ons/Gamemode_Something/MyFace"; }; --- End code --- |
| Bauklotz:
Okay, would I then be able to do something like this? --- Code: ---someclient.player.setDecalName(ADecal1); --- End code --- I don't want them to be able to select in the avatar selection GUI, I just want them to be forcable by the server, and be visible on client's players. |
| MegaScientifical:
That I'm not sure. It seems like you'd need to actually set the decal as one to have it added to the setDecalName and setFaceName listings... I'm not sure. |
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