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| AIPlayer::setAimLocation inaccuracy |
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| M:
--- Quote from: phflack on October 26, 2010, 08:25:05 PM ---i don't think that would work for small/large players though --- End quote --- So you multiply by their Z scale - very simple |
| MegaScientifical:
No no, it's a special equation if you want to aim it higher from any distance and all. But Truce already told us: getEyePoint. |
| Bauklotz:
I tried using .getHackPosition(), but it still aims lower and --- Quote from: Bauklotz on October 26, 2010, 02:58:19 PM ---aims next to the player --- End quote --- Current: --- Code: ---%this.setAimLocation(%this.bb_target.getHackPosition()); --- End code --- You can see how it actually "aims next to the player" on "Flaw's Testing Server". EDIT: It actually works when I use this: --- Code: ---%this.setAimLocation(vectorAdd(%this.bb_target.getMuzzlePoint(0),"0 0 2")); --- End code --- |
| Truce:
--- Quote from: Bauklotz on October 27, 2010, 08:32:07 AM ----attempts- --- End quote --- --- Quote from: Truce on October 26, 2010, 03:18:33 PM ---at their eye point --- End quote --- --- Quote from: Truce on October 26, 2010, 03:18:33 PM ---at their eye point --- End quote --- --- Quote from: Truce on October 26, 2010, 03:18:33 PM ---at their eye point --- End quote --- .getEyePoint() |
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