[HowTo] Make Decals

Author Topic: [HowTo] Make Decals  (Read 2418 times)

Credit Goes to Jsk and E_Net4

How to add Decals into Blockland Retail (works on demo version)

1. Make a .png file with 256x256 resolution. 32bit png is recommended.
    After that, make another .png file with the same decal, but with 64x64 resolution.
2. Copy it to the following location: .../Blockland/base/data/shapes/player/decals/
         If you want a face decal, copy it to the "faces" folder instead.
    The smaller file must go to: .../Blockland/base/client/ui/avatarIcons/decal
         If you did a face then put it in: .../Blockland/base/client/ui/avatarIcons/face
3. Nothing else to be done. Run Blockland and go to the Avatar settings.

Have fun with this Tutorial.  :cookieMonster:


BTW...FIRST TOPIC/POST IN NEW FORUMS YAY! I R FAMOUS NOW.
« Last Edit: March 08, 2007, 08:19:45 PM by Jsk2003 »

I dont think people download your decal when they come to your server, it might be like this only for me though.


Yeah I think that too.

We need it to do that or like a MASTERUPLOADING SERVER THING that whenever you get a new decal you upload it to that and when people restart BL the autoupdater downloads it.

People could make spam/gross decals and abuse the system though. : /

Yeah..well then they just have to release it.

Hmm, how do I make .png's transparent in Photoshop 5.0?

Open a transparent templete, make ur design, save as .png

And upgrade boy! 5.0 is so old... Does it even have .png format?

Open a transparent templete, make ur design, save as .png

And upgrade boy! 5.0 is so old... Does it even have .png format?

CS2 9.0 is pure pwnage.

No doubt, can't talk much, I have 7.0.1 for then longest time until I "upgraded" to CS2.



MS Paint customly configured by me FTW!

Lol, I got CS2 and now it works fine.

Also, there should be a tutorials forum :0


Thanks for the credit.  :cookieMonster:
 :cookie:

I think I'll be making a small Decal Pack sooner or later.