| Off Topic > Games |
| Which game making engine should I use? |
| (1/7) > >> |
| Hiiro3293:
Hey guys, I am planning on making a small game, or a big game if you're a small person, anyway here is what I am looking for in a game engine: No extreme amount of coding Top down capabilities (Pokemon or Alien Swarm top down) Large multiplayer server hosting capabilities Easy-ish mapping Real time combat, Like point-click shoot I would prefer extremely simple obviously, I heard Source could do all of this, am I correct? Anyway, I would prefer sprites and whatnot for ease. Any suggestions? Is this possible? Am I being an idiot? |
| canto xe:
Can i beta test? Olol Well i'd suggest Using Source, and if i am sure CS:S Used Havok. But if you are going to sell the game you gotta sell it for under 10 euros if you use havok. |
| nickbond1:
If you are willing to learn then its BYOND |
| Tingalz:
Isn't source a lot of money? |
| Pew446:
--- Quote from: Hiiro3293 on October 29, 2010, 11:39:54 PM ---Large multiplayer server hosting capabilities --- End quote --- Wouldn't that depend on the server...? |
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