Blockland Forums > General Discussion
V19 Public Beta 1
ungabunga:
when i tried to install it it was copying old screens or something and then an error message appeared and i kinda just automatically clicked abort so i didnt see it :/
Flamecannon:
v18 is like
O'
c
O
while v19 is laughing at v18 for having a short term like
JD
D
JD
ungabunga:
amazing. now i cant play blockland anymore.
EDIT: this is what console says
//-------------------------- 10/29/2010 -- 21:59:00 -----
Processor Init:
Intel Pentium III, ~2.10 Ghz
(timed at roughly 2.10 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland v18
Module Directory: C:/Blockland
Total Ram: 3999 MB
OS: Windows 7 Home Premium Edition (build 7600), 64-bit
--------- Parsing Arguments ---------
Parsing command line arguments: -mod editor
setModPaths: invalid mod path directory name: 'editor'
Error opening zip (Add-Ons/Vehicle_DragRacer.zip), need to handle this better...
--------- Loading Common ---------
setModPaths: invalid mod path directory name: 'editor'
Error opening zip (Add-Ons/Vehicle_DragRacer.zip), need to handle this better...
Missing file: base/main.cs!
Missing file: base/client/defaults.cs!
Missing file: base/server/defaults.cs!
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
--------- Initializing Base ---------
Missing file: base/client/init.cs!
Missing file: base/server/init.cs!
Badspot:
--- Quote from: NEkram on October 30, 2010, 12:35:59 AM ---EDIT: no editor.zip :c
--- End quote ---
Yeah, the way torque was scanning for zipped mods on startup was stupid and slow. You'll just have to use the add-on based mission editor. I'll post an official version when the update ships.
ungabunga:
--- Quote from: Badspot on October 30, 2010, 12:43:27 AM ---Yeah, the way torque was scanning for zipped mods on startup was stupid and slow. You'll just have to use the add-on based mission editor. I'll post an official version when the update ships.
--- End quote ---
no quote for my reply?