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Jet Force

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Hezkore:

Wow really?, cheers mate...
You should release a tutorial or help file or something.
A Wiki maybe? (maybe there is a Wiki i have missed :S)

Linde:

A wiki for scripts and coding help would be nice.

Oxcorp:


--- Quote from: Badspot on February 26, 2007, 08:05:14 AM ---you can do .dump(); on any datablock to see all of the fields and methods for it and learn a lot that way.  Like playerStandardArmor.dump();

--- End quote ---
What will .piss(); do?

Resonance_Cascade:

Oh, I didn't realise you could dump the player datablock. I'd tried dumping the actual player, but not dumping the datablock.

Jookia:


--- Quote from: Resonance_Cascade on February 26, 2007, 05:15:23 AM ---Try playing around with these datablock settings:


* jumpForce
* jumpEnergyDrain
* minJumpEnergy
* jumpDelay
* minJetEnergy
* jetEnergyDrain
* canJet
* mass
There's still quite alot of allGameScripts.cs.dso which is understandable, and I found that in there.  Haven't tinkered with it, though. It could be engine coded.

I did tinker with the mass. Using the same settings as I would in RTB, resulted in my player being so heavy, that I couldn't lift off the ground.

--- End quote ---

Make it lighter then...

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