Blockland Forums > Modification Help

Getting the brick being set from serverCmdsetwrenchdata?

Pages: (1/1)

DrenDran:

I need to be able to get properties of the brick being set in a call to serverCmdsetwrenchdata, how might I go about this?

Truce:

GameConnection.wrenchBrick is set when the client's player uses the wrench on a brick.

DrenDran:


--- Quote from: Truce on November 04, 2010, 05:01:22 PM ---GameConnection.wrenchBrick is set when the client's player uses the wrench on a brick.

--- End quote ---
So...

--- Code: ---package bob
{
    function serverCmdsetwrenchdata(%client,%data)
    {
           %brick = %client.wrenchBrick;
            Parent::serverCmdsetwrenchdata(%client,%data);
    }
}
activatePackage(bob);

--- End code ---
Would make %brick the brick each time?

Chrono:

Yes.

Pages: (1/1)

Go to full version