| Blockland Forums > Modification Help |
| Did the engine of the game used to contain these commands? |
| << < (2/5) > >> |
| Nitramtj:
Back in 0002, you would use setSkinName() to change the player's color. |
| otto-san:
no, setskin doesnt exist |
| The Corporation:
Was able to sneak out of bed to see results. Does some command exist that will allow one to change the colors/materials/textures on a model of a vehicle, item, weapon, or model in general? |
| Block_cop:
--- Quote ---doColorShift = true; colorShiftColor = gunItem.colorShiftColor;//"0.400 0.196 0 1.000"; --- End quote --- Er, I think the proper word is Thank You. |
| Bauklotz:
--- Quote from: The Corporation on November 04, 2010, 06:30:26 PM --- * Ability to mount a model to a model * Ammo system that I heard was built into the Torque Engine. --- End quote --- * object.mountObject(object, slot) or object.mountImage(shapeBaseImageData, slot) * Yeah, this was hard built-into TGE, TGEA and T3D, but Badspot removed it. |
| Navigation |
| Message Index |
| Next page |
| Previous page |