Archive > Mapping Help
Problem converting Lego ViceCity to work in Retail
·•{ Awoken }:
Looks great, only issue with me is the water by shore, too transparent, but that's a common issue with Retail and the converted map. I'm really glad you got the water to look clear rather than the solid texture.
Other, minor issue, is the old lego wanted posters.
Other than that, works straight out of the box.
·•{ Awoken }:
brown.bottomLoop
darkRed.bottomLoop
yellowDark.bottomLoop
Files are still old logo style, and used in the game.
Also, the ship carton tops are brown, I thought they where the color of the cartons, but I might be over thinking them.
[Edit] - Hosted this map on a passworded server, allowed one to join, Lalam, he said he could see anything much white for the terrain. I figured this, since Retail hasn't been uploading terrain files, only interiors and water... So aslong as the user download your map, and not sits through the download process from host, it'll view fine, other wise, you need to use retail default textures.
[GSF]Ghost:
I fixed those 3 textures and I think I know how to fix the water. What's wrong with the lego wanted posters? As for the top of the ship cartons, QuArK won't let me export the changes I made for some reason, so I can't fix that.
·•{ Awoken }:
What about the bottoms of some of the legos, should be as simple as editing the interior image like the rest.
[GSF]Ghost:
I already fixed those textures, wasn't too hard. Everything it pretty much done; I should be able to release it tomorrow. Thanks for the help!