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| KOTH_Roadvalley- For all your chokey needs |
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| Pliny:
A TDM that took me way too long to finish. It is a King of the Hill in which two teams must fight to capture a single CP, located between two opposite sides of a highway, on which they have created bases. Both teams have access to a small range of equipment, including Sentries, which they are not allowed to upgrade. The CP cap time is 4 minutes. Weapons: Classic SMG Classic Rifle Toolkit- MG (Level 1 at all times) Equpiment: (optional) Stick Grenade Concussion Grenade Medkit Screenshots! Blue Base. Red Base An interior shot from Blue Base. It is exactly the same in Red Base. Each Sniper Tower leads onto a ledge where people can pile sentries and do stuff. The view into the KOTH CP tunnel. More routes into it may be added later. A general view of a base. Red looks exactly the same. The overview. The gigantic flares are for the 'fake highways' behind each base. Combat Update 11.10.10: Flanking tunnels It may not look like it, but this KOTH is surprisingly fun and chaotic. The choke point is a massive combat zone, with sentries piled everywhere, and bullets a-flying in their general direction. The Welder is disallowed because ALL of the players with L3 sentries would be a complete mad laghouse, which was bad enough when being hosted on a crappy Mac Mini. Expect Updates, as new routes and features are added to the TDM. Problems/Complaints Lack of needed strategy Weapons (sport rifles) Too many turrets Map size Lack of flanking routes The choke point (the only one on the map) is very chokey. |
| TwenteFreak:
Nice |
| skill4life:
that looks lovey |
| AssassinDevil2:
Awesome.. |
| Doomonkey:
How many bricks? |
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