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Isar Tower: More Than Just A Build

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TheKhoz:


--- Quote from: Sheath on January 02, 2011, 08:15:19 PM ---

--- End quote ---
love. When do you want the models?

Edit: By the way, they won't be able to be picked up, or for that matter, functional. They will just be for display.

kanew2000:

Icy,do you mind telling me how to make a blot sucking lamp?

The Doctor:

Its Doctor Icy, Looks Awesome. Thanks for the tour. If you dont remeber me, you and bass raped me on floor 3.

Sheath:


--- Quote from: TheKhoz on January 02, 2011, 08:37:22 PM ---Edit: By the way, they won't be able to be picked up, or for that matter, functional. They will just be for display.

--- End quote ---

Fine with me. Send them when ready.


--- Quote from: The Doctor on January 02, 2011, 08:45:40 PM ---Its Doctor Icy, Looks Awesome. Thanks for the tour. If you dont remeber me, you and bass raped me on floor 3.

--- End quote ---

Lolol

Blaze0:


--- Quote from: kanew2000 on January 02, 2011, 08:42:16 PM ---Icy,do you mind telling me how to make a blot sucking lamp?

--- End quote ---

0  OnActivate<Self<FireRelay
1  [Delay=500]OnRelay<Self<FireRelay
2  OnRelay<Self<VCEIfVariable<<var:nb_store:blotts> >= 5
3  OnVariableTrue<Self<SetLight<Players Light
4  OnVariableTrue<NamedBrick<VCEModVariable<blotts<Subtract<5
5  OnVariableFalse<Self<SetLight<None
6  OnVariableFalse<Client<Centerprint<Insufficient blotts!
7 [Delay=1] OnActivate<Self<ToggleEventEnabled< 0 1 2 3 4 5 6 8
8  [Unchecked]OnActivate<Self<SetLight<None

The bolded events are optional. They toggle the light.
I did that out of memory. It might be different than my working one in blockland, you check if it works.

This will suck 10 blots a second, 5 every 1/2 second.

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