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Isar Tower: More Than Just A Build
TheKhoz:
--- Quote from: Sheath on January 02, 2011, 08:15:19 PM ---
--- End quote ---
love. When do you want the models?
Edit: By the way, they won't be able to be picked up, or for that matter, functional. They will just be for display.
kanew2000:
Icy,do you mind telling me how to make a blot sucking lamp?
The Doctor:
Its Doctor Icy, Looks Awesome. Thanks for the tour. If you dont remeber me, you and bass raped me on floor 3.
Sheath:
--- Quote from: TheKhoz on January 02, 2011, 08:37:22 PM ---Edit: By the way, they won't be able to be picked up, or for that matter, functional. They will just be for display.
--- End quote ---
Fine with me. Send them when ready.
--- Quote from: The Doctor on January 02, 2011, 08:45:40 PM ---Its Doctor Icy, Looks Awesome. Thanks for the tour. If you dont remeber me, you and bass raped me on floor 3.
--- End quote ---
Lolol
Blaze0:
--- Quote from: kanew2000 on January 02, 2011, 08:42:16 PM ---Icy,do you mind telling me how to make a blot sucking lamp?
--- End quote ---
0 OnActivate<Self<FireRelay
1 [Delay=500]OnRelay<Self<FireRelay
2 OnRelay<Self<VCEIfVariable<<var:nb_store:blotts> >= 5
3 OnVariableTrue<Self<SetLight<Players Light
4 OnVariableTrue<NamedBrick<VCEModVariable<blotts<Subtract<5
5 OnVariableFalse<Self<SetLight<None
6 OnVariableFalse<Client<Centerprint<Insufficient blotts!
7 [Delay=1] OnActivate<Self<ToggleEventEnabled< 0 1 2 3 4 5 6 8
8 [Unchecked]OnActivate<Self<SetLight<None
The bolded events are optional. They toggle the light.
I did that out of memory. It might be different than my working one in blockland, you check if it works.
This will suck 10 blots a second, 5 every 1/2 second.