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Isar Tower: More Than Just A Build
Snaily:
--- Quote from: skill4life on February 15, 2011, 06:08:05 PM ---try again.
--- End quote ---
Not worth it.
Sleepy Dinosaur:
wow this build probably has like 1000000 events :DDDD
Custard:
--- Quote from: Sleepy Dinosaur on February 16, 2011, 06:53:17 PM ---wow this build probably has like 1000000 events :DDDD
--- End quote ---
Actually, the events are very methodical, and rely on one another to activate certain lines of eventing.
The generator makes the watts, and the currently activated appliances/lights consume those watts. Watts are stored in the storage container.
Generator --> Storage container --> Appliances/Lights
If the consumed energy is => that of which is being generated, a blackout occurs, because not enough watts are available to support the objects consuming the watts.
This is all run through simple VCE events.
Personally, I think this is really easy to do. However, I do appreciate the organized properties of the building and it's events, so kudos to IcyGamma.
Sheath:
The concept is easy. It was hard to create though, because the variables (which seem as simple as check, add, and subtract) spewed a lot of problems and it took a while to perfect.
SeventhSandwich:
I'm thinking of creating a generator of my own, yet I do not possess the initiative unless I have at least 2 people who agree in writing to give a forget.