| Off Topic > Games |
| Bethesda's Next game? |
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| Littledude:
--- Quote from: Harm94 on November 12, 2010, 02:53:42 AM ---nope.avi http://fallout.wikia.com/wiki/Fallout_Extreme --- End quote --- haha |
| Antallion:
--- Quote from: Night Fox on November 11, 2010, 01:57:59 PM ---"lolol bad animations mayk bad gamm lolol" --- End quote --- Well no, the animation tends to be horrible. |
| Daedalus:
--- Quote from: -Jetz- on November 11, 2010, 11:30:41 AM ---Something with decent animation, I hope. Oh wait, this is Bethesda we're talking about here. --- End quote --- This |
| -Jetz-:
--- Quote from: Night Fox on November 11, 2010, 01:57:59 PM ---"lolol bad animations mayk bad gamm lolol" --- End quote --- Nope, but the lack of animation quality makes for boring combat, uninteresting conversations - both with the player and not - and when the player is designed as nothing but a playable NPC, drags down the experience as a whole. Really, what is the most impressive fight you've ever seen in a Bethesda game? Scripted fights, such as the dragon and Dagon in Oblivion, do not count. |
| Madmitten:
--- Quote from: -Jetz- on November 12, 2010, 12:00:32 PM ---Nope, but the lack of animation quality makes for boring combat, uninteresting conversations - both with the player and not - and when the player is designed as nothing but a playable NPC, drags down the experience as a whole. Really, what is the most impressive fight you've ever seen in a Bethesda game? Scripted fights, such as the dragon and Dagon in Oblivion, do not count. --- End quote --- when NPCs are nothing but a walking ragdoll, it brings down the coolness of the game. But if you could perhaps disable/immobilize targets through their legs/head/arms etc and make them fall down of fatigue and not get back up long enough for you to escape, that'd be cool |
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