Blockland Forums > Modification Help
Activating a weapon's animation OUTSIDE images
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lordician:
Is it possible?
Basically, is something like %player.getMountedImage(0).playThread(0, Fire);
Possible so that the weapon does it's "Fire" animation?
I searched somewhat, but i only found stuff for in images and stuff and that's now what i need.
Racer:
I looked into this a while back, and the short answer is, no. You could use the ammo system to call a state through a function, however you might be using the ammo system for ammo or something else.
FOX TAIL:
Hey its racer
lordician:
--- Quote from: Racer on November 13, 2010, 04:15:03 AM ---I looked into this a while back, and the short answer is, no. You could use the ammo system to call a state through a function, however you might be using the ammo system for ammo or something else.
--- End quote ---
I suspected such a thing.
Too bad.
Also on a more unrelated note, long time no see. :)
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