| Blockland Forums > Modification Help |
| Some reference scripts |
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| Truce:
--- Quote from: DrenDran on November 13, 2010, 06:23:54 PM ---Isa required part of the file? I know it's in there by default, but is it required to have it read correctly? --- End quote --- Blockland will load saves that have different text on that line, but some add-ons check for that exact text. |
| Connected!:
Mind , Packaging them, I would like these but i have no EXP. |
| lordician:
Thank you very much Truce. <3 --- Quote from: Connected! on November 13, 2010, 10:08:03 PM ---Mind , Packaging them, I would like these but i have no EXP. --- End quote --- These are scripts he made but never fully finished (sorta). These are not fool-proof as he says in the OP and he will not make it into an usable add-on. He just releases the scripts so that scripters look at how he did it and how it works. I will look at it for sure. There are some interesting things in there. |
| The-Legend:
do you still have your script that could dig in bricks? I'll explain: you put a 64x brick. somewhere IN the 64x brick, you put the ghost of a 4x brick. then you spawn the 4x brick, and it delete the area where the 4x brick was.. I think you named it Terrain mod or something like that |
| lordician:
--- Quote from: The-Legend on November 14, 2010, 12:50:20 PM ---do you still have your script that could dig in bricks? I'll explain: you put a 64x brick. somewhere IN the 64x brick, you put the ghost of a 4x brick. then you spawn the 4x brick, and it delete the area where the 4x brick was.. I think you named it Terrain mod or something like that --- End quote --- That would be cool (and usefull). |
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