Blockland Forums > Modification Help
Some reference scripts
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Truce:

--- Quote from: DrenDran on November 13, 2010, 06:23:54 PM ---Isa required part of the file?
I know it's in there by default, but is it required to have it read correctly?

--- End quote ---

Blockland will load saves that have different text on that line, but some add-ons check for that exact text.
Connected!:
Mind , Packaging them, I would like these but i have no EXP.
lordician:
Thank you very much Truce. <3

--- Quote from: Connected! on November 13, 2010, 10:08:03 PM ---Mind , Packaging them, I would like these but i have no EXP.

--- End quote ---
These are scripts he made but never fully finished (sorta).
These are not fool-proof as he says in the OP and he will not make it into an usable add-on.
He just releases the scripts so that scripters look at how he did it and how it works.
I will look at it for sure.
There are some interesting things in there.
The-Legend:
do you still have your script that could dig in bricks?

I'll explain: you put a 64x brick. somewhere IN the 64x brick, you put the ghost of a 4x brick. then you spawn the 4x brick, and it delete the area where the 4x brick was..

I think you named it Terrain mod or something like that
lordician:

--- Quote from: The-Legend on November 14, 2010, 12:50:20 PM ---do you still have your script that could dig in bricks?

I'll explain: you put a 64x brick. somewhere IN the 64x brick, you put the ghost of a 4x brick. then you spawn the 4x brick, and it delete the area where the 4x brick was..

I think you named it Terrain mod or something like that

--- End quote ---
That would be cool (and usefull).
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