Author Topic: (UPDATED) Making it easier to set up a classes system, mostly for TDMs and DMs.  (Read 6555 times)


spawn system is crap, teams get scrambled everytime someone leaves, and you had no instruction on your server that told us to do /chooseclass <class>
1/10 at least it does something.

spawn system is crap, teams get scrambled everytime someone leaves
Take it up with space guy for making Gamemode_TeamDeathmatch like that.
and you had no instruction on your server that told us to do /chooseclass <class>
I guess the welcome message dosn't count?

You see, none of your complaints actually have anything to do with this mod!

what if someone, choose a class, threw weapon on ground, changed class and then picked up the thrown weapon?

You can always have the add-on that disables weapon drops.

You can always have the add-on that disables weapon drops.
One class per lifetime. (you can change that amount though)
Read what I say before.

i have a feeling this is going to take longer than just making a spawn room.
this mod doesnt look useful to me.
i would rather just build a spawn room
/agree

But only in some cases, other times, it might be pretty useful.

/agree

But only in some cases, other times, it might be pretty useful.
Just get the items you want for a class.
And type:
/createclass <name you want that class to be>
/setclassfrominventory <that same name>

That's it.

When I get home I will post the new version of the mod which includes the ability for hosts to set weather players should be invulnerable until they pick a class and for how many seconds afterwars. It will also allow you to set minimum points required to pick the class, and allow you to give classes custom datablocks. I hope this gets approved on RTB some day.