| Blockland Forums > Modification Help |
| Why is my weapon discolored and held wrong? |
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| Crysist:
--- Quote from: TheKhoz on November 16, 2010, 05:26:47 PM ---It is an edit of the Mini-Nuke, but is supposed to be way less powerful. I don't know how to fix it, is the problem. I realize that, but I can't see any way to fix it. --- End quote --- Rename certain datablocks that if can't find, example: Object 'nukeTrailEmitter' is not a member of the 'ParticleEmitterData' data block class --- Code: ---datablock ParticleEmitterData(FatmanTrailEmitter) { ejectionPeriodMS = 5; periodVarianceMS = 1; ejectionVelocity = 0.25; velocityVariance = 0.0; ejectionOffset = 0.0; thetaMin = 0; thetaMax = 90; phiReferenceVel = 0; phiVariance = 360; overrideAdvance = false; particles = "FatmanTrailEmitter"; }; --- End code --- --- Quote from: datablock ProjectileData(FatmanProjectile) --- //... verticalImpulse = 1000; explosion = nukeExplosion; particleEmitter = nukeTrailEmitter; brickExplosionRadius = 20; brickExplosionImpact = false; //destroy a brick if we hit it directly? //... --- End quote --- Change the bolded to "FatmanTrailEmitter". EDIT A way you could do it is to find (Ctrl + F) the 'missing' datablock (in this case 'nukeTrailEmitter') then replace it what the correct name is ('FatmanTrailEmitter' in this case). |
| TheKhoz:
Ok, I don't have the errors anymore, but (Edited OP). It's all fixed. Locking |
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