Blockland Forums > Modification Help
Why is my weapon discolored and held wrong?
Crysist:
--- Quote from: TheKhoz on November 16, 2010, 05:26:47 PM ---It is an edit of the Mini-Nuke, but is supposed to be way less powerful.
I don't know how to fix it, is the problem.
I realize that, but I can't see any way to fix it.
--- End quote ---
Rename certain datablocks that if can't find, example:
Object 'nukeTrailEmitter' is not a member of the 'ParticleEmitterData' data block class
--- Code: ---datablock ParticleEmitterData(FatmanTrailEmitter)
{
ejectionPeriodMS = 5;
periodVarianceMS = 1;
ejectionVelocity = 0.25;
velocityVariance = 0.0;
ejectionOffset = 0.0;
thetaMin = 0;
thetaMax = 90;
phiReferenceVel = 0;
phiVariance = 360;
overrideAdvance = false;
particles = "FatmanTrailEmitter";
};
--- End code ---
--- Quote from: datablock ProjectileData(FatmanProjectile) --- //...
verticalImpulse = 1000;
explosion = nukeExplosion;
particleEmitter = nukeTrailEmitter;
brickExplosionRadius = 20;
brickExplosionImpact = false; //destroy a brick if we hit it directly?
//...
--- End quote ---
Change the bolded to "FatmanTrailEmitter".
EDIT
A way you could do it is to find (Ctrl + F) the 'missing' datablock (in this case 'nukeTrailEmitter') then replace it what the correct name is ('FatmanTrailEmitter' in this case).
TheKhoz:
Ok, I don't have the errors anymore, but (Edited OP).
It's all fixed. Locking