| Blockland Forums > Modification Help |
| [Blender problem] Problem with vehicle. |
| << < (2/3) > >> |
| Butler:
--- Quote from: TheKhoz on November 16, 2010, 06:40:39 PM ---Wat. Yes you do. Stop giving out false answers. You model it, apply the textures, make the .dts, then put it into the correct format. --- End quote --- What. I thought it was all in teh script that wen with the ramps? oops... my bad. EDIT: I'll just stop talking/posting... |
| Headcrab Zombie:
I think (don't know for sure, I don't make bricks) that the .dts is just for collision, while the .blb handles rendering. |
| LeetZero:
I seen a dts2blb aswell the blb2dts... Is this something related? Still no answers... Well, no answers which can really help at least. |
| Headcrab Zombie:
Yeah I just looked through a brick pack and found this in the datablocks of a non-square brick: --- Code: ---collisionshapename = "./inv2x2ramp.dts"; --- End code --- so I'm pretty sure that what I said earlier is accurate and that all you need to make in Blender is the collision. |
| LeetZero:
I am still pretty confused... Does any brick maker who made special bricks have Steam so I can speak to it? |
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