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[Blender problem] Problem with vehicle.

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Butler:


--- Quote from: TheKhoz on November 16, 2010, 06:40:39 PM ---Wat. Yes you do. Stop giving out false answers. You model it, apply the textures, make the .dts, then put it into the correct format.

--- End quote ---

What. I thought it was all in teh script that wen with the ramps? oops... my  bad.

EDIT: I'll just stop talking/posting...

Headcrab Zombie:

I think (don't know for sure, I don't make bricks) that the .dts is just for collision, while the .blb handles rendering.

LeetZero:

I seen a dts2blb aswell the blb2dts...
Is this something related?

Still no answers...
Well, no answers which can really help at least.

Headcrab Zombie:

Yeah I just looked through a brick pack and found this in the datablocks of a non-square brick:

--- Code: ---collisionshapename = "./inv2x2ramp.dts";
--- End code ---
so I'm pretty sure that what I said earlier is accurate and that all you need to make in Blender is the collision.

LeetZero:

I am still pretty confused...

Does any brick maker who made special bricks have Steam so I can speak to it?

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