| Blockland Forums > Modification Help |
| Input event activating via global function |
| << < (2/3) > >> |
| Club559:
--- Quote from: Chrono on November 18, 2010, 05:22:40 PM ---That was the only question you asked. --- End quote --- How do I do it? |
| Club559:
Edited. Read. |
| phflack:
and that changes things, you could loop through every datablock, see if it's a brick, then trigger the events, although i'm not sure if that would be a smart way to do it or not |
| Chrono:
--- Quote from: phflack on November 18, 2010, 07:01:23 PM ---and that changes things, you could loop through every datablock, see if it's a brick, then trigger the events, although i'm not sure if that would be a smart way to do it or not --- End quote --- Not only do you not go through datablocks, but looping through every single brick could cause some severe lag. I'm unsure on what proper method could be used, but I'm sure there is one. |
| phflack:
i figured it might cause lag :D |
| Navigation |
| Message Index |
| Next page |
| Previous page |