Blockland Forums > Modification Help
Special untriggered input event simply does not work
<< < (3/4) > >>
Uristqwerty:
Are you sure that there are no errors, and that the file that code is in is run? Everything seems to work for everyone else...
Bauklotz:
Is this for my new problem, or the old problem with registering the event?
Bauklotz:
bumpage.net
Bauklotz:
Anyone?

Repost of problem

--- Quote from: Bauklotz on November 19, 2010, 02:50:15 PM ---Okay, that is fixed. But another problem: packaging addEvent doesn't seem to work.

--- Code: ---package BB_specialEvents
{
   function fxDTSBrick::addEvent(%this,%enabled,%delay,%input,%target,%output,%a,%b,%c,%d,%e,%f,%g,%h,%i,%j)
   {
      %input_ui = $InputEvent_NamefxDTSBrick_[%input];
      %output_ui = $OutputEvent_NameScriptObject_[%output];
      if($EVENTDEBUG)
      {
         announce(%this @ "::addEvent - "@%inputui@" -> (?) -> "@%output_ui);
      }
      Parent::addEvent(%this,%enabled,%delay,%input,%target,%output,%a,%b,%c,%d,%e,%f,%g,%h,%i,%j);
      if(%input_ui $= "Special" && $BB::EVT::EXIST[%output_ui] && isFunction($BB::EVT::FUNC[%output_ui]))
      {
         call($BB::EVT::FUNC[%output_ui],%this,trim(%a TAB %b TAB %c TAB %d TAB %e TAB %f TAB %g TAB %h TAB %i TAB %j));
      }
   }
};
activatePackage(BB_specialEvents);
--- End code ---
(sorry for bad identation, copied directly from Torsion)

Even though $EVENTDEBUG is set to 1 (true), and I add a event to a brick and press send, nothing is "announced".

--- End quote ---
Xalos:

--- Quote from: Uristqwerty on November 20, 2010, 01:33:21 PM ---Are you sure that there are no errors, and that the file that code is in is run? Everything seems to work for everyone else...

--- End quote ---
Navigation
Message Index
Next page
Previous page

Go to full version