Blockland Forums > Modification Help
Special untriggered input event simply does not work
Uristqwerty:
Are you sure that there are no errors, and that the file that code is in is run? Everything seems to work for everyone else...
Bauklotz:
Is this for my new problem, or the old problem with registering the event?
Bauklotz:
bumpage.net
Bauklotz:
Anyone?
Repost of problem
--- Quote from: Bauklotz on November 19, 2010, 02:50:15 PM ---Okay, that is fixed. But another problem: packaging addEvent doesn't seem to work.
--- Code: ---package BB_specialEvents
{
function fxDTSBrick::addEvent(%this,%enabled,%delay,%input,%target,%output,%a,%b,%c,%d,%e,%f,%g,%h,%i,%j)
{
%input_ui = $InputEvent_NamefxDTSBrick_[%input];
%output_ui = $OutputEvent_NameScriptObject_[%output];
if($EVENTDEBUG)
{
announce(%this @ "::addEvent - "@%inputui@" -> (?) -> "@%output_ui);
}
Parent::addEvent(%this,%enabled,%delay,%input,%target,%output,%a,%b,%c,%d,%e,%f,%g,%h,%i,%j);
if(%input_ui $= "Special" && $BB::EVT::EXIST[%output_ui] && isFunction($BB::EVT::FUNC[%output_ui]))
{
call($BB::EVT::FUNC[%output_ui],%this,trim(%a TAB %b TAB %c TAB %d TAB %e TAB %f TAB %g TAB %h TAB %i TAB %j));
}
}
};
activatePackage(BB_specialEvents);
--- End code ---
(sorry for bad identation, copied directly from Torsion)
Even though $EVENTDEBUG is set to 1 (true), and I add a event to a brick and press send, nothing is "announced".
--- End quote ---
Xalos:
--- Quote from: Uristqwerty on November 20, 2010, 01:33:21 PM ---Are you sure that there are no errors, and that the file that code is in is run? Everything seems to work for everyone else...
--- End quote ---