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| AFK tool |
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| plad101:
--- Quote from: GenaralSkar on November 19, 2010, 11:01:10 AM ---Or at least to afk and back. --- End quote --- well why take the easy way out when he can use a complicated peice of crap :D (no affence) |
| man of smart:
For someone who joined 2 days ago, you're pretty good. --- Quote from: plad101 on November 19, 2010, 05:49:56 PM ---well why take the easy way out when he can use a complicated peice of crap :D (no affence) --- End quote --- Complicated pieces of crap tend to be more fun. This also applies to crazy things Giant duckies!!! |
| plad101:
--- Quote from: man of smart on November 20, 2010, 05:26:24 PM ---For someone who joined 2 days ago, you're pretty good.Complicated pieces of crap tend to be more fun. This also applies to crazy things Giant duckies!!! --- End quote --- more like a week or 5 days idk |
| Mysteroo:
lol, thx --- Quote from: plad101 on November 19, 2010, 05:49:56 PM ---well why take the easy way out when he can use a complicated piece of crap :D (no offense) --- End quote --- That's basically why I wanted to make it voice activated lol. |
| Greek2me:
--- Quote from: Mysteroo on November 19, 2010, 09:56:12 AM ---And for some reason it's extremely laggy (to the point where it crashed me several times) --- End quote --- That would be because you probably used these events: --- Code: ---onPlayerTouch -> Client -> VCE_RetroCheck LastMsg ~= Freeze onVariableTrue -> Self -> disappear 0 --- End code --- That would make the events run constantly and very quickly, until you said something else, possibly causing lag. |
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