Blockland Forums > Modification Help
D.D.R.P. --- City type role play mod. --- 30 pages of code so far
<< < (4/6) > >>
Shambanation:

--- Quote from: Shambanation on November 22, 2010, 07:02:05 AM ---Dont giv up on this, seriously! =)

--- End quote ---

Looks like you listened =), now if only there was a thumbs up emoticon...
DrenDran:
I just realized that there wasn't any banking system, so I made one, it uses bank bricks and such much the same way as the old cityrp.

Also, on a side note, this mod won't actually be called DDRP when it's fully released.

UPDATE: Real estate selling and buying added and tested.
Reactor Worker:
It sounds like you are just adding material and power features to the standard RP model which, I imagine, isn't going to significantly alter the experience. Are you going to alter the core game play in any manner?
DrenDran:

--- Quote from: Reactor Worker on November 25, 2010, 10:13:24 AM ---It sounds like you are just adding material and power features to the standard RP model which, I imagine, isn't going to significantly alter the experience. Are you going to alter the core game play in any manner?

--- End quote ---
"Core game play" kinda needs to be defined here.
By my definition, yes.
Reactor Worker:
RPs tend to have rigid, arbitrary classes and lack a meaningful goal for the players. People run shops that have no customers, miners and lumberjacks grind away by hitting bricks that magically disappear, and the admins/police fulfill their fantasy of being "heroes" by discouraging player behavior that could just as easily be prevented by not allowing it in the first place. There is no incentive to build well, and the server rewards players for wasting hours of time just sitting around hitting objects.

Slapping on a crafting system isn't going to offer a substantial improvement over the typical RP game mode.
Navigation
Message Index
Next page
Previous page

Go to full version