| Blockland Forums > Modification Help |
| Changing a Client-Sided Variable |
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| MegaScientifical:
--- Quote from: Pah1023 on November 27, 2010, 07:29:18 AM ---Its possible to crash someone with a laggy map, so I think thats why its removed. --- End quote --- That's a trivial matter. You could always do that. I used that variable to make scary dark maps where you could barely see, I'm sure other maps do that. |
| Chrono:
I looked into it. The visibility on the Sky object just determines the max distance now. So if you have it at or over 1000, the client can set it anywhere from 110 and 1000. If you have it at 200, the client can set it anywhere from 110 and 200, anything higher will still be 200. This means you can force a low number, but not a high number. |
| phflack:
useful, i might use that for this zombie run i'm making |
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