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Ticonderoga's TF2 CTF : The Sewers

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eddierocks2000:

Not a bad idea, but I would rather not ruin the build with 1,000+ 1x2 bricks to cover all the walls.

Plant:

Build could use more parts to fill in empty spaces on the battlefield

Other than that, great.

eddierocks2000:


--- Quote from: Plant on November 23, 2010, 10:01:59 PM ---Build could use more parts to fill in empty spaces on the battlefield

Other than that, great.

--- End quote ---
Yeah, the town area was poorly made and makes for a far to easy get-away with the flag.

--- Quote from: man of smart on November 23, 2010, 09:35:59 PM ---Aboveground is far too empty. Make it like a wasteland with dangerous traps so you have to use the sewers to get the flag.
--- End quote ---
I like this idea though.

Monkeyboy:

I like the build, but I was there yesterday and I found a problem: Right outside the door here you jump out of spawn room, there are two health lockers. That's a problem because you could just sit there with a minigun or something and spawnkill/camp like crazy, and if anyone manages to shoot you, the health lockers heal you; people get really annoyed at that.

please don't ban me :c

Nethog:

Lol yeah i did that with demoman. boom BOOM

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