| Blockland Forums > Modification Help |
| Playertype crashing blockland. (new trouble) |
| (1/2) > >> |
| slimabob:
I am just getting into scripting and was wondering why is my playertype crashing blockland when I try to start a server with it enabled? I will provide the code. It is just really a modified quake like player (if I recall) --- Code: ---//slowPlayer.cs //a new player datablock with slow movement datablock PlayerData(playerQuakeArmor : PlayerStandardArmor) { runForce = 20 * 10; runEnergyDrain = 0; minRunEnergy = 0; maxForwardSpeed = 15; maxBackwardSpeed = 15; maxSideSpeed = 15; maxForwardCrouchSpeed = 5; maxBackwardCrouchSpeed = 5; maxSideCrouchSpeed = 5; jumpForce = 9 * 90; //8.3 * 90; jumpEnergyDrain = 0; minJumpEnergy = 0; jumpDelay = 0; minJetEnergy = 0; jetEnergyDrain = 0; canJet = 0; uiName = "Slow Player"; showEnergyBar = false; runSurfaceAngle = 55; jumpSurfaceAngle = 55; }; --- End code --- Thank you. |
| Chrono:
PlayerdStandardArmor There seems to be a d that doesn't belong. |
| slimabob:
Thanks, i fixed that and am now starting a server "crosses fingers" |
| slimabob:
Ok, now the server starts up but it wont show up in the "playertype" list. Is there something that I am missing? (double toast) |
| Chrono:
You might wanna change the datablock's name. The original quake player might be overwriting it. playerQuakeArmor Change that. |
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