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| Die2Nite: Cooperative Zombie Survival browsergame |
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| kakashi11:
--- Quote from: Chrono on December 05, 2010, 06:55:49 PM ---When a town finds itself on the brink of extinction, it falls into the grip of Chaos. It is impossible to get out of this state. This mode is activated if, following an attack, all the following conditions are satisfied : * the town has a population of less than 10 citizens * the town has already survived for more than 3 days. --- End quote --- lucky, lucky me, i have 11 citizens alive, and it's day 4. best part is none of them are trolls so we're going to survive!(the best we can) |
| Chrono:
--- Quote from: kakashi11 on December 05, 2010, 07:01:37 PM ---lucky, lucky me, i have 11 citizens alive, and it's day 4. --- End quote --- You're heading in the exact direction my town went, then. day 4, 11. day 5, 7. day 6, 7. |
| kakashi11:
--- Quote from: Chrono on December 05, 2010, 07:02:25 PM ---You're heading in the exact direction my town went, then. day 4, 11. day 5, 7. day 6, 7. --- End quote --- --- Quote ---Screaming Saws +40 defence Great Wall Strengthening +7 defence Workshop Watchtower +3 defence Barbs +9 defence --- End quote --- and the Great Pit is about to be constructed |
| Comatose:
Anybody in Nasty Abyss? |
| Chrono:
--- Quote from: kakashi11 on December 05, 2010, 07:06:32 PM ---and the Great Pit is about to be constructed --- End quote --- Different buildings than us... Armour Plating +12 defence Spiked Pit +50 defence Great Wall Strengthening +7 defence Workshop Pump Great Pit +20 defence (Base value) 86, not 20, because of upgrades, going to be 119 before the attack Watchtower +3 defence Portal Lock +2 defence Barbs +9 defence Factory And obviously not in that order. |
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