Blockland Forums > General Discussion
Revisiting the "Visible Lights Issue"
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Pliny:
As some may have noticed, there's an odd quirk with Blockland lights: You can only see a few at a time. Eksi visited this issue in a topic a couple of months back talking about it, but it didn't revieve much attention, and I'm reposting it here.

http://forum.blockland.us/index.php?topic=114603.0

This is an oddly hindering aspect of the game because of the fact that it can destroy light-based ambiances, and easily makes builds utilizing many lights suddenly ugly or have obtrusive amounts of flashing. It also doesn't seem to serve much of a reason if it was purposely placed within the game. As stated by Eksi, an increase in the number of lights visible, or an option to increase this number, would be pretty useful and allow for much greater use of ambiance and light effects.

Post opinions and suggestions on the matter here since Eksi's thread is now too old to post in.

In simpler terms: If you have more than seven lights on your screen at once or around you, you will only see the flares of some, while the actual light is not seen.
alex dude:
Yeah, i'd like it if the ambiance distance could be adjusted by a slider in advanced options, that would do me.
Reactor Worker:
The argument could be applied to any number of graphical/quality settings in the game.


* Limited number of lights
* No native anti-aliasing
* Highly restricted draw distance
* Limited number of "physics" bricks at a time
* Limited events
* Limited bricks
...and the list goes on. As far as I can tell, all of the above are restricted or none existent because having them causes Badspot considerable support headaches. Players with insufficient hardware trying to run at the top settings complaining of poor performance is not a fun thing to deal with. It is frustrating when those of us with decent hardware are being held back by the "lowest common denominator" but it's just the easiest way for him to reduce user frustrations and support calls.

It annoys me too, but I can't see any major incentive for him to lift these restrictions or add in the additional features.
alex dude:
Hm, he could make the defaults the lowest possible settings though incase some users hardware cannot support it.
Pliny:

--- Quote from: Reactor Worker on November 29, 2010, 06:43:31 PM ---It is frustrating when those of us with decent hardware are being held back by the "lowest common denominator" but it's just the easiest way for him to reduce user frustrations and support calls.

It annoys me too, but I can't see any major incentive for him to lift these restrictions or add in the additional features.

--- End quote ---

Maybe it would be a good idea to make the amount of visible lights a preference, making it open to all players. However, it is true that Baddy doesn't have too much of an incentive to increase the number, or to make it a tune-able option at all. Still, it would be good for those who can, and could even make it easier for those who can't.
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