Blockland Forums > Modification Help

Check when player connects?

Pages: << < (2/2)

Swollow:


--- Quote from: Chrono on December 04, 2010, 12:25:33 PM ---Please don't use scripts like this.

It really bothers people, and done horribly wrong at that.

--- End quote ---
I'm not using them I'm trying to learn.

Chrono:

You won't learn many useful things from that.

Wizard:

I'm assuming this returns the string that's literally outputtedi n the chat, if so you could check if ": " is anywhere in the string. This won't work if someone joins who's name is "Whatever: Hi" but I've never seen anyone with a name like that so I assume it isn't possible.

Bauklotz:

secureClientCmd_clientJoin
or
secureClientCmdClientJoin

Don't remember which one.

MegaScientifical:


--- Quote from: Bauklotz on December 07, 2010, 03:13:58 AM ---secureClientCmd_clientJoin
or
secureClientCmdClientJoin

Don't remember which one.

--- End quote ---

First one, but I'm with Chrono: this will only annoy people.

Pages: << < (2/2)

Go to full version